The book "Digital Games: Philosophical, Social, and Cultural Inquiries" is an introductory manual aimed at students, professionals, and anyone interested in the field of research on Digital Games.
In this first volume of the series on Digital Culture and Creative Industries, issues of philosophy, history, education, economy, work, leisure, sports, and social interaction and trends that develop in the context of participation in digital games are discussed.
This work aims to highlight the role of digital games as cultural products, producing complex meanings in the culture of everyday life and civilization. In this manual, a preliminary collection of interdisciplinary approaches is presented, aiming to analyze phenomena related to digital games.
More specifically, this collection of texts seeks, on one hand, to highlight some of the dynamics that players develop while participating in digital games, actively co-creating the future of the digital gaming industry, while on the other hand, it aims to track the medium's potential, identify the aspirations of its players, and anticipate the technological advancements that accompany it, continuously opening up new applications and research questions.
Manufacturer
- Authors
- Iro Voulgari, Georgios Giannakakis, Antonios Liapis, Eleana Pandia, CHaris Papaeyagelou, Petros Petridis, E. Roinioti, John Richard Sageng, Giannis Skarpelos, Ilias Stouraitis
- Publisher
- Oasis Publications
- Type
- Technology, Computers - Informatics, Sociology, Culture
- Language
- Greek
- Cover
- Soft
- Number of Pages
- 176
- Release Date
- 6/2019
- Publication Date
- 2019
- Dimensions
- 17x24 cm
- ISBN-13
- 9786188409538
Important information
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