The players represent the various Houses that lead the kingdom of Ankist.
In each round, you draw a card from the "Dilemmas Deck" and watch the story of the game unfold. Each card presents a problem that the Council must solve on behalf of the King. As members of the inner circle, your decisions shape the course of the story and the future of the entire kingdom. Each event appears only once: you discuss and negotiate with the other players, and ultimately make a decision that determines the outcome, advances the narrative, and possibly unlocks new events.
You must keep the kingdom standing, while also pursuing the interests of your own House. This conflict of interests can lead the kingdom to war, famine, or rebellions — or, conversely, bring wealth and prosperity. Everything depends on your choices. The challenge is that every decision has consequences, and what is good for the kingdom overall might be bad for your own family…
Will you act for the common good or only think of yourself?