The Age of Vikings book brings role-playing to medieval Iceland, where Vikings seek honor and fame through adventure. It includes rules for creating heroes, featuring Passions, family history, and Icelandic nicknames, as well as the Basic Roleplaying system, with skills, conflict resolution, and character development.
It explores the history of mythic Iceland, Viking life, laws, governance, and religion. It also includes magic combining Norse runes and the practice of seiður, rules for ships, navigation, and naval battles, as well as a bestiary of common and magical foes and a section on the mysterious “Hidden People.”
The book contains an introductory adventure that can be reused throughout a campaign, as well as ready-to-play heroes.
- Genre: Game guide
- Game type: Role-playing game (RPG)
- Rules system: Basic Roleplaying
- Contents: Hero creation, gameplay rules, the history and culture of mythic Iceland, magic, navigation, naval battles, bestiary, introductory adventure, and ready-to-play heroes
- Type
- Guidebooks
- Game
- -
- Game Type
- Role Playing (RPG)
Important information
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