The game combines strategic elements of Area Majority, Worker Placement, and Resource Gathering in an effort to achieve maximum corruption.
Ritual Book (Player Board): During each turn, players delve into their Ritual Book, which functions as a personal board. There they oversee their Followers (Cultists), accumulate Resources, and upgrade their Rituals.
Central Board: The main board provides access to five key locations where the four cults will compete for control, ultimately corrupting them.
Upkeep Phase: Locations undergo random fluctuations in the number of available spaces, the resources they produce, and other factors.