When diplomacy between nations fails and no side backs down, war is the inevitable outcome. From border skirmishes to large-scale invasions, conflicts take many forms—the perfect opportunity for heroes to earn glory. War has come to the world of Golarion, involving the nations of the Inner Sea in a confrontation that will forever change the landscape of Pathfinder.
This new rulebook for the role-playing game Pathfinder covers all aspects of war, including:
- Two new daring character classes.
- Ability to direct the flow of battle as a cunning commander.
- Ability to protect allies as an untamable guardian.
- Archetypes that allow the gathering of an army of undead soldiers.
- Handling of personal siege weapons.
- Additional rules for conducting battles with commanded troops.
The pocket edition features the same content as the regular edition in a smaller size with a soft cover for better portability.
- Type
- Guidebooks
- Game
- Pathfinder
- Race/Army
- -
- Game Type
- Role Playing (RPG)
- Language
- -
Important information
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