Inquisitor Lord Hieronymo Drake is dead. As is the sector, the Macharian Inquisition is in turmoil — but one Inquisitor has taken on the challenge of uniting them in a Conclave. Beyond countless heretics, demonic influences, and evil xenos, lurks a threat that, if left unchecked, could consume the entire sector. Can the Inquisitors and the shepherds of the conclave put aside their dark wars and work together to eliminate this threat before it endangers the entire Imperium?
The Inquisition GM’s Guide brings the Emperor’s Holy Orders of the Inquisition to life at your table. This is the second part of an exciting two-book set for Warhammer 40,000 Roleplay: Imperium Maledictum and provides you with all the tools and content you need to create unforgettable and dangerous investigations for your players and their shepherds.
- A deep analysis of Inquisitorial Philosophies: how they can influence an Inquisitor’s decisions, shape their goals, and involve characters in further missions.
- A collection of GM tips on running Inquisition investigations: advice on character roles, how to plant clues, Chaos corruption, and demonic influence.
- Six sample Inquisitor Patrons with rich backstory and motivations — any of whom could be the perfect ally or secret enemy of your group.
- The Heresies Macharia Campaign: an adventure spanning decades where players will travel across the sector and face all kinds of threats while rooting out deadly mysteries and corruption within the Inquisition.
- A list of Inquisition contacts for players to interact with and a collection of dangerous sector threats to incorporate into your campaigns — as mobile rivals or obstacles.
- Type
- Guidebooks
- Game
- Warhammer
- Game Type
- Miniature War
- Language
- Unspecified/Universal
Important information
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